Chapter 4372 Reappearance
Chapter 4372 Reappearance
Chapter 4372 Reappearance
Angell let out a soft breath.
"Because this song was sung by Uriel..."
Darkman was taken aback.
Although Angor had previously informed him that Uriel and Blanche had also entered the Misty Forest instance, he had only briefly mentioned that the group was traveling together and had not gone into detail about the instance.
The matter of Uriel playing the violin and singing "Moonlight in the Dark" was naturally never mentioned.
At that moment, Dakman suddenly realized... that the piano music and singing he had heard were not inherent to the church, but rather Uriel's singing that had pierced through his dream from reality!
But why?
Why could Uriel's music and singing enter that dream world?
Faced with Dakman's doubts, Angell shrugged: "I don't know either... but if we follow common sense, either the piece 'Moonlit Haze' is special, or the person who plays it is special."
"What do you think?"
Darkman thought for a moment and said, "It must be because the music is special, right?"
After all, it was "Moonlight Haze" that changed the dream twice in a row.
Although he added vocals a second time, in his view, the root of the problem was still "Moonlight in the Haze".
Perhaps this song holds some special meaning for evil spirits?
Angel neither agreed nor disagreed with Dakman's answer, because he himself did not know the answer... perhaps it was the melody, perhaps it was the person, or perhaps it was both.
Angell: "What's next?"
"The second appearance of 'Moonlit Night' was very timely," Dakman recalled. "The dolls stopped attacking me, the ethereal singing became clearer, and I saw a dark door at the next corner."
The singing voice came from this black door!
Without hesitation, Darkman strode quickly through the black door.
After passing through the door, the surrounding scenery changed instantly. He felt himself falling into a white room. As he fell, Darkman became smaller and smaller, while the white room slowly grew larger and larger.
Finally, when Dakman landed on the ground, the white room, which was not particularly large to begin with, had become as large as the main hall of an opera house.
In this white room, there were numerous shadowy black figures.
They sat, stood, or floated... striking various poses.
At a glance, there were at least thousands of dark figures, frozen in the white room like ghosts.
And when Dakman stood still, that ethereal song rang out again.
At the same time, Dakman's intuition was also reminding him: find the source of the song in these shadows!
After clarifying his goal, Dakman felt that this time the challenge was not too high.
After all, the room isn't actually that big, and even if I shrink myself, it won't take long to walk through it quickly.
Moreover, this time it has been clearly identified that it was a dark figure singing.
He could identify the singer by approaching each of the shadowy figures one by one.
But when he actually started looking, Duckman discovered that things were far more difficult than he had imagined.
When not near any shadows, the singing remained evenly floating throughout the white room, perfectly balanced, making it impossible to pinpoint its source.
But once he gets close to a certain dark figure, the ethereal singing will suddenly become softer and weaker, as if it has been forcibly suppressed.
Even more bizarrely—
An invisible force would arise near the shadow, like an unseen hand, tightly gripping his mind and body, desperately trying to pull him toward the shadow.
Meanwhile, Darkman's intuition was frantically warning him: touching the shadow was tantamount to forcibly choosing the answer! Most importantly, choosing the wrong answer meant certain death!
He initially held onto a sliver of hope, thinking that as long as he gritted his teeth and resisted the suction, he could eventually find the right one by trying them one by one.
But after only a few attempts, he discovered that this kind of probing was simply not going to work.
As he approached the first figure, he only felt a slight pulling force and was able to retreat smoothly without much effort.
But as he moved closer to the second figure, the suction suddenly doubled, becoming as heavy as lead. He used all his strength to barely break free from the pull and retreat to a safe distance.
The suction force of the third dark figure was even more terrifying than he had expected. He had only taken half a step forward, and his toes had not even truly touched the ground when a violent pulling force swept over him, as if an invisible giant mouth was about to swallow him whole.
He mustered his last bit of strength and pulled back sharply, barely managing to break free.
Darkman no longer dared to approach any of the shadowy figures.
He had a vague guess in his mind: perhaps, every time he got closer to the shadow, the suction force of the next shadow would double.
Because he was new to the place and didn't know the rules, he had already wasted two opportunities to get close to the shadowy figure.
If he were to recklessly test the waters again, the next suction force would likely lock him firmly in place, giving him no chance to retreat or break free. If he were pulled toward the wrong shadow, he would surely die without a burial place.
But if he doesn't get close to the shadowy figure, how can he determine the source of the singing?
We can't just sit here and wait to die.
Moreover, based on his previous experiences in other scenarios, he knew that if he didn't make a choice as time went on, he would inevitably be affected by the malice of those scenarios.
The shadowy figures here appear to be stationary for now, but given enough time, they might start moving, and their gravitational pull might even increase.
Therefore, he cannot delay any longer and must quickly find the key to breaking the deadlock.
He forced himself to calm down, his gaze slowly sweeping across the thousands of dark figures in the hall, trying to find a flaw among them.
Just then, he suddenly noticed that each of the dark figures had a faint light emanating from its mouth. The light flickered, and he could clearly see the opening and closing of the mouths.
Upon seeing this, his eyes lit up, and he immediately understood how to play this game.
By matching the rhythm of their opening and closing and the frequency of their rise and fall with the singing in your ear, you can determine which dark shadow is the source of the singing!
In other words, this can be considered a form of "lip reading" to some extent.
Darkman felt a surge of excitement, believing he had finally found the key to breaking the deadlock!
He steadied himself, held his breath, and prepared to find the real singer in one go.
But when he focused intently on the first shadowy figure's lip movements, and then turned to compare them to the second, the third...
His face gradually darkened, and he finally fell completely silent.
He... can't understand it.
The rhythm of the singing is subtle and delicate, with each syllable and each sustained note corresponding to extremely fine changes in lip shape.
He stared at one dark figure and felt that it matched; then he looked at another and felt that it also seemed correct.
He simply couldn't tell which one was the exact match.
How wide should it open, how fast should it close, when should it pause, and when should it rise...?
All the nuances were so blurred that they drove him to the brink of collapse.
The more he looked, the more confused he became; the more he listened, the more panicked he became.
The answer was right in front of him, yet he was like a blind man, completely unable to grasp that crucial difference.
“I don’t know how long I stayed there, but I felt like I was watching hundreds of figures. I did pick out some shadowy figures with obviously incorrect lip movements, but…” Darkman said with a mournful face, “most of the shadowy figures had lips that opened and closed in a basically identical way, with only very subtle differences.”
"I can't tell who's right and who's wrong about these subtle differences."
"And as time went by, the malice of the pure white room arrived as expected."
This malice is completely different from the previous ones.
Previous scenes had a buffer period, but this time there's no buffer at all; it's a direct face-to-face confrontation...
The shadowy figures began to move, but their method of movement wasn't walking; instead, they... flashed!
Darkman was reading the lip movements from a distance, but to his surprise, the shadowy figure, which was more than ten meters away, suddenly appeared right next to him.
As expected, the terrifying pulling force directly dragged Darkman into the body of the shadowy figure.
"Then I died and got kicked out of the instance." Darkman said with a bitter expression, "When I woke up, I was back home."
"This is all I've been through."
Angell nodded, then fell into a brief moment of contemplation.
Dakman brought three clues this time.
First, the dreamlike scenarios are malicious.
This clue is actually very important. It clarifies that one cannot linger in the dream world, because as time goes by, each dream scene will unleash its malice wildly.
Secondly, after the city dream comes the church dream, followed by the pure white room dream.
One of the most important rules in the pure white dream scene is that the shadow will give you three chances to make a mistake. When you approach the shadow for the fourth time, you must make a decision.
This rule, which Dukman discovered with his own life, is also very important.
However, the most crucial clue is undoubtedly—
Third, Uriel's music will affect the dreamlike scenes.
If the Whispering Curse is truly related to the fragments of truth, then Kemai and his companions are bound to experience a dreamlike illusion.
If we can use Uriel's music to break through some key areas, we might be able to escape the curse.
Therefore, this clue can be said to be the most important clue at present.
Angor snapped out of his thoughts and nodded solemnly to Dakman.
"Thank you, this information is very important."
Darkman lowered his eyes, his voice gradually softening, tinged with a hint of shame: "Can these... really help you, sir, help Carmichael...?"
He was originally the one leading the team into the dungeon to provide support, but he was eliminated early on. Even after recounting his experiences in the dream world, he still felt that he couldn't make a difference.
Angell could see the unease in Duckman's heart, and he said in a calm and certain tone, "Of course."
"These clues are very important to Kemai, and may even be the key to whether he can clear the dungeon."
Dakman was taken aback. He looked up at Angell and saw that Angell's eyes were full of seriousness, without any hint of perfunctoriness or deception. He nodded emphatically and said with a relieved tone, "As long as it can be of help, that's fine."
Angell looked at Darkman, who had regained his composure, pondered for a moment, and said, "You can actually do one more favor."
Without any hesitation, Darkman immediately replied, "Please speak, sir. I will certainly not refuse to help if it is possible!"
Angel did have an idea in his mind, but he didn't say it out loud. Instead, he asked about Dakman's current physical condition.
Darkman: "Although I only died once, I feel fine. I could even enter the Misty Forest instance again without any problem."
As Duckman finished speaking, his eyes suddenly lit up.
Could it be that Lord Angor asked him to help him by entering the Misty Swamp Forest again?
After all, now that he's gone, there's an empty spot in the Misty Swamp Forest. If there's no one else, he can easily go back up!
Angell saw through his thoughts at a glance and gently shook his head: "You won't be able to enter the dungeon again for a while; that's the dungeon's mechanism."
Darkman's expectation dimmed slightly, but he still listened attentively.
Angell softened his tone and slowly revealed his true thoughts:
"I've observed that after being kicked out of the instance, Bulko and Rebecca suffered significant mental and spiritual damage, becoming listless and likely needing more than half a month to recover."
“But you are different. Your physical foundation is obviously better. Although you also suffer from wear and tear, your overall condition is far better than theirs.”
He paused, his gaze falling on Darkman: "If your mental strength is sufficient, I'd like you to try constructing an illusion."
“Constructing illusions?” Darkman paused, not understanding what he meant.
With a gentle wave of his hand, a large number of illusion nodes poured out from his fingertips, instantly constructing a lifelike illusion—by the campfire in the caravan camp, Uriel was playing the harp and singing "Moonlight in the Dark".
Looking at this lifelike illusion, Darkman seemed to be deep in thought.
"Does Your Excellency want me to reconstruct the experiences from the Whispering Curse Dream using illusions?"
Angell nodded slightly.
He hadn't mentioned this to Bulko and Rebecca before because after they were kicked out of the instance, their mental state was severely depleted, and they could barely maintain their consciousness, let alone withstand the consumption of constructing illusions.
But Darkman is different.
Although he also looked tired and haggard, he remained clear-headed and answered questions as usual, showing that his mental foundation was clearly more solid than the other two.
So Angell thought that if Darkman's mental strength could still hold, perhaps he could construct a scene from his dream.
In this way, when Kemai and the others step into the same dream in the future, they can directly refer to Darkman's experience to pass the first few levels.
Moreover, judging from the current situation, the dream structures experienced by Bulko, Rebecca, and Darkman are completely identical, and there are no random variables.
This also means that Dakman's experience is truly useful and directly replicable for Kemai and his team.
Upon hearing this, Duckman immediately nodded.
He would naturally not refuse as long as it could help Kemai.
In the following time, Angor took out some illusion nodes and gave them to Darkman. At the same time, he gave him a brief lesson on how to use illusion nodes to construct illusions from inner memories and images.
If you're trying to create an illusion from scratch, the difficulty is naturally extremely high.
However, the illusion nodes provided by Angor are actually pre-made nightmare illusion nodes, which are essentially closer to a kind of "receiver". The basic colors, image modules and rules are already preset inside, so the user does not need to create them out of thin air. As long as the mental strength is sufficient, the user can make whatever they think appear.
It only took Darkman a few minutes to become familiar with the construction of the illusion.
Although the constructed version cannot perfectly reproduce the original situation, it only needs to be roughly close to it.
Having completed the preliminary work, Darkman began to truly construct the scene visions from the Whispering Curse...
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